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Juego al más puro estilo King’s Field, no es un tributo, pero sí que le copia el estilo de movimientos y jugabilidad.

Como han dicho más abajo, es un juego muy corto y fácil. No hay sustos ni persecuciones ni puzles complejos.

Una acertada propuesta en primera persona que fusiona fantasía con seres fantásticos y entornos medievales de una manera muy acertada.

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maybe it was tooo easy. but if you wanna complicate it, parrying instead of running fast should be considered

Great game really feels like a genuine king's field type PSX game. I appreciate the effort that went into this.

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idk why but my mouse look to the sky and cannot do anything

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So the night is darkening, this, and dread delusion all take place in the semi-same world. But angel war is god war, and did Endlyss become the Endless region with the royalists and cadavers? Trying to figure out the canon.

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I really liked this project!! It reminded me of the old kings field games, I hope you will complete it and add more. I'd love to do a full playthrough once finished.
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 😊👍
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really fun game wish there was more like it

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was gonna post a video of this but i don't want to re record the video with fake reactions since it closes without warning and corrupted my audio and video

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I played your game in my 3 Games series on Odysee the link is:

https://odysee.com/@Kaiju_Raptor:a/3G_Ep_13:7

Your game starts at 03:55 and I critique it at the end at 42.08

I enjoyed your game and do see promise in it, I want more, the story is intriguing as when I read the first few blurbs I wanted to know more about the monsters and the character's background, the combat however leaves something to be desired but with a bit of polish it could work, my only negative was the character turns too slow and attacks too slow, just speed that up a tad so it doesn't feel like the character is carrying around a ton weight and possibly add a mouse sensitivity slider so players can tailor the speed of turning to their liking, but overall a good concept and I look forward to this game's full story and ending in the future. If I may give a recommendation, add some longer optional perhaps even collectable lore drops in the form of pages, paper scraps, or things the character can jot down in a journal like observations and/or memories, as a bonus for players that are interested in the setting, the story, and character(s), but... can be skipped for players who are more interested in the action and progression.

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My play of Penitent Dead. Really enjoy your style, found this haunting and intriguing. I have no idea if you're supposed to fight that dude in the castle in the end but I wasted zero time dicing him.

I love how much this manages to evoke tone and world-building with such a minimalist approach. Good stuff!

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We had a good time exploring around and reading the lore in this eerie atmosphere, glad we checked it out :)
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hi, big thx for the game. greetings from rosti 🙏😘

this game is killer, i love everything about it

A dark and interesting game, in terms of graphics and tone, the plot is very clear and I want to continue. I hope you will bring this project to the end, and make the full version, or something similar.
My walkthrough in Russian:

I needed to change permission for executable "PenitentDeadV1.4-Linux.x86_64" no user neither admin can run after unzip.
throughever, I like the game and the gameplay...only...too short¡¡¡.
Thanks and good job¡¡¡

its fun. Keep up this project. I am curious to know what about inner forest. :D Congrats, dude(or lady):

Really really cool game!

I have the same issue as Barking at the Stranger (can't run the game on Mac). Didn't want to simply reply to his comment as I want the issue fixed. Can't run this game probably due to some unforeseen issues with Big Sur. Not only do I want to play it badly, but once I can I would love to support the developer--please do what you can!!  This game looks so damn cool...

i couldn't play it, it wouldn't  launch, it just tells me i can't, by the way, i'm in the mac version, i don't know if it's just my computer, can someone else tell how it went for you?

 (of course, in the mac version)

Pretty cool style, actually looks like a PSX game. Enjoyed the chill and sombre atmosphere and gameplay. Thanks! 

This game is fun to play, I really enjoy pixelated horror

I didn't understand what to do with some of the stuff I found! gotta give it another try.

Really cool aesthetics and interesting world, I really enjoyed it!

The game has a Lovecraftian feel to it and that makes it interesting. It has a big potential. The retro vibes are great. The game should be a prologue to a much bigger gamer.

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3.25/5

LovelyHellplace´s Penitent Dead makes up for its short duration and underwelming gameplay with a sense of world building and scale that could contribute something valuble to the PSX Horror genre if expanded upon.

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Hey, I've played your game a while ago and it was fun. However, it becomes way too easy when you realize that both trimping and circle strafing works in this game. You might want to get it fixed

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Wonderful experience. You really nailed the Lovecraftian spookiness. I highly recommend this game to anyone looking for a short yet immersive horror adventure.

Thanks very much! <3

I'm currently working on Dread Delusion, which is gonna be much better, heh ;p

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This game is so interesting and has so much potential, but I just find myself needing more than what's currently here. My biggest complaint is that the combat isn't good, there's no point in dodging attacks since no matter how far or fast you move you will always be hit. Even if you start moving before the enemy's attack starts, you'll take damage. On to the positives though. This game looks great, it's inspired by classic first person games from the ps1 era, and nails it both visually and audibly. The sounds are also great, and the story had me hooked, which is why I was let down when it just sort of ended. I am really hoping that this turns out to be a demo for a larger game, or even that it gets more parts like this.


I did this in a video with two other games, I'll link the video for anyone interested here: 

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Interesting that you weren't able to dodge. I was successful avoiding taking damage by moving clockwise while attacking. However, counterclockwise didn't always provide the same outcome.

Fair comments! The follow-up - Dread Delusion - is already much bigger & better. It's got a demo if you wanna try it out!

I'm currently playing through the 2020 Haunted PS1 Demo Disc, so Dread Delusions for sure is getting played and I'm looking forward to it!

Just like The Night is Darkening, this game leaves me wanting more. Hope you keep making games.

We just discussed your game on our podcast! Come check us out!

Episode 7: Horror

http://scratchingtheitch.libsyn.com/

Super cool! Enjoyed a lot the game!

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one of the coolest games ever , damn

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how would like it if markiplier played this game?

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This was SO COOL. I'm absolutely following your work from now on. I need a full length experience like this. Loved it, friend.

Thanks very much! Glad you enjoyed it :D

I really enjoyed the art style, the atmospheric mood this game gives, and the slight sound we hear. Played the game with my partner and she had different opinions but we both enjoyed playing it. Looking forward to your other games. I never really had a PS2 growing up but played RE series, FPS with similar visuals, and other that era of games, and you nailed it. You are very talented and looking forward to future projects. Thanks for making this games!

very kind words, thanks very much! I appreciate it :)

Next game is going to be a fair amount bigger, and will be released on my Patreon first: https://www.patreon.com/LovelyHellplace

awesome! will look into it. 

I'm finding the that the Linux version is giving, "there is no data folder" when I launch directly.  

is this still happening (or is this happening for anyone else)? I don't have a Linux comp, so I can't test it unfortunately :/

It appears to still be doing so.  At least through the itch.io app.  All I see showing up in the installed version is a .x86_64 binary executable.  I think I could download from another version and see if that ends up working.  

It is looking for a `Data` directory, copying from the Windows doesn't work, because it's looking for a .so library in there as well.  

I'm starting to think that the best way (I don't like it, and it feels hugely kludgey) is to just run the Windows version under Wine.  

This seems to be what a lot of the engine and platform providers think is, "providing Linux support".  Make sure that there is a wine version it works with.  

Works for me. The 'PenitentDeadV1.4-Linux_Data' is in the same dir as the 'PenitentDeadV1.4-Linux.x86_64', which you are running, yes?

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